I've gotten pretty good at modeling in 3ds Max, and I'm gradually learning Unity 3d. They're both great, and surprisingly intuitive applications. I want to start developing for Android (and android alone, iOS has enough of it's own exclusives already), but I have no idea where to start. I've played around with a few different things but haven't started any real project. So, I thought I'd start with public opinion.
Games like Half-Life 2 and Star craft have gone down in history as epic classics, with massive fan bases. I mean hell, look at half-life. Valve gets people camping outside their HQ asking for HL3. Why? Because Half-Life 2 is a damn nice game. But what makes it so? Yeah the story is epic, but if that was the only good part, then it wouldn't be nearly as popular. What do you guys like in a game? What do you hate?
An example of a fail is Earth and Legend. The game sucks halls (cough drops ). But why do people buy it? Because it's got decent graphics for a phone game? Or because they pay people to give them a good review? Who cares, the game sucks.
Keep in mind, it's not like I am officially developing anything, and this is not a request thread for a new game. This is to help me brainstorm ideas for a story, setting, characters, etc. God forbid I make something as bad as Earth and Legend.